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Rek. pris 249:- Vårt pris 169:-
A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.
The game board is a medieval landscape built by the players as the game progresses. The game starts with a single terrain tile face up and 71 others shuffled face down for the players to draw from. On each turn a player draws a new terrain tile and places it adjacent to tiles that are already face up. The new tile must be placed in a way that matches, i.e. roads must connect to roads, fields to fields, and city walls to city walls.

After placing the new tile, the placing player may opt to station a follower (sometimes colloquially called a meeple) on that tile. The follower can only be placed on the player´s last played tile. A follower claims ownership of one terrain feature - road, field, city, or cloister - and may not be placed on a feature already claimed by another player´s follower. However, it is possible for terrain features to become shared after the further placement of tiles. For example, two field tiles which each have a follower can become connected into a single field by another terrain tile.
When a terrain feature is completed, the followers placed on that feature earn points for their owning players and are returned to the players to be stationed again later. For example, when a city wall forms a closed loop, the city is completed and the player with the most followers in the city scores points based on the size of the city. If two or more players tie for the most followers, all tied players score points.
The game ends when the last tile has been placed. At that time all uncompleted terrain features score points for the players who have followers stationed on them. The player with the most points wins the game.
Contents
72 land tiles
12 river tiles
1 scoring track
40 followers in 5 colors
1 rule booklet
Special rules for the 12 river tiles: Remove the special starting tile from the game. Instead, begin the game by laying the spring that starts the river. Set aside the lake tile and schuffle the remaining 10 river tiles face down and draw from these before drawing from the tiles from the normal game. These tiles ae played and followers may be played as in the normal game with one exception: a river tile may not be placed so that the river makes a "U" turn. Followers may not be placed on rivers. Once these 10 river tiles have been played, the next player plays the lake and then play continues with the normal tiles.
http://www.unispel.com/
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